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Calikang
Large monstrous humanoid , LN
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Armor Class: 15
Hit Points: 157 (15d10+75)
Speed: 30 ft.
Initiative: 7
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STR: 25 (7) DEX: 15 (2) CON: 20 (5)
INT: 8 (-1) WIS: 14 (2) CHA: 17 (3)
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Saves: STR: 7 DEX: 2 CON: 5
    INT: -1 WIS: 2 CHA: 3
Skills: 4 + ability mod for (Intimidate, Perception, Use Magic Device)
Languages: Common, Giant
CR: 12(8400 xp)
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Space: 10 / Reach: 10
Melee attacks:
+11 longsword +11/+11/+11 (2d6+8), +11 longsword +11 (2d6+8), 4 slams +11 (1d6+3)
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Feats: Critical Focus, Double Slice, Great Fortitude, Improved Critical (longsword), Improved Initiative, Staggering Critical, Two-Weapon Fighting, Vital Strike
Environment: temperate or tropical hills
Organization: solitary, gang (2-4), or tribe (5-12)
Treasure: standard (2 +1 longswords plus other treasure)
Source: Inner Sea World Guide

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